Have you always wanted to get started in game development? Here’s your chance to learn how to create games from the ground up, using C++ and DirectX. Learn about the game loop, input detection, applying basic shaders, state management, and more. With these skills, you’ll be building the engine, not just the game—and you’ll up-level your employability options with AAA companies at the same time.
Instructors | Michael "Mickey" Macdonald – Microsoft Technical Evangelist; Bryan Griffiths - triOS College Software Engineer
Related MVA Course(s) | Gaming Engines for Windows 8 Jump Start; Developing Windows Store Apps with C# Refresh; Advanced Windows Store App Development with C# Refresh
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