This module provides an overview on how to create and consume background tasks and components to make your code more reusable. Additionally the instructors will go over how to integrate WinRT components into a solution.
The easy way to capture media is with camera capture UI, the powerful way is with media capture. This segment demos capturing media from the camera and microphone, discovering device capabilities and reading various hardware sensors.
There are two ways to set up your push service, the hard way and the easy way. The instructors provide an overview on how to implement the printing and PlayTo contracts and how to understand the push notification system for doing live tile updates and more.
Learn more about the 5 "y"s of good UI responsiveness. This session will review how to facilitate good UI responsiveness for a fast and fluid experience, how to implement animations and transitions, and how to create custom WinJS controls while building in globalization/ localization for broader reach.
The key message of this module is file access and what Windows 8 can do to protect data. The demos will go over designing and implementing data caching, saving and retrieving files from the file system, and securing application data.
This session will provide some pointers to help you write a test plan with Microsoft Test Manager so you do not test in production. The instructors will provide an overview of adding trial functionality, handling errors, implementing a test strategy and designing a diagnostic and monitoring strategy.
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